It was a good idea, really, that is, my grand aspirations (here and here) to explore the health care angle of Second Life (SL). But here and now I want to admit defeat so I can move on. Maybe its me, maybe its the technology with its bugs, delays, navigational challenges and who knows what that made the experience more frustrating than it ought to be. Maybe the value I was getting for the effort simply wasn’t there. Or my First World time constraints made it a fool’s errand anyway.
The graphic attractions were fun and often really beautiful, but they added somehow to my irritation at not finding the substance I was looking for. Also, I guess I’m a little impatient at times. Despite my bailing on this quest, I still do think younger and sharper minds will probably find a lot to this faux world-in-a-box — if they have the considerable time to spend with it. And that is a point, to consider: how much time do you want to spend “in-world” at SL versus being in the “real world” with the rest of us. Well. . . when you look at what’s going on around us, you can’t really blame people for wanting to digitally opt out.
So yes, I’ll keep going back to SL from time to time, more as a virtual tourist than as a health care blogger. It’s a lot more fun that way. But for now I’ll be “afk” (SL Speak for “away from the keyboard”).

August 28, 2007 at 7:53 pm
[...] Plague in the Virtual World August 28th, 2007 — Fred Fortin Following up on my, ah, ‘experience’ with Second Life, an alert reader (ok, my techie son) sent me this Economist story about the owners [...]